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Please use this identifier to cite or link to this item: http://hdl.handle.net/1959.3/218067
- MOdelling Of Secondlife Environments (MOOSE)
- Salmon, Gilly; Nie, Ming; Edirisingha, Palitha; Wheeler, Matthew
- MOOSE investigates the scaffolding and processes needed to enable groups of students in Higher Education to establish their socialisation and engagement for more productive information and knowledge exchange and learning through the medium of online 3-D Multi User Virtual Environments using Second Life. The findings address the impact of presence through avatars on student socialisation, group building and engagement with learning activities in SL, highlighting the difference between presence in asynchronous text-based online discussion forums and the SL moderator's role in supporting group learning. The findings identify differences in institutional and disciplinary contexts, and in learner profiles and how these differences impact on learner experience in SL. The artefacts developed on the Media Zoo island and as SL-tivities demonstrate how learning spaces can be designed in SL for promoting and enabling team activities and providing an engaging and enjoyable learning experience.
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- 3D MUVEs; E-tivities; Higher education; Media Zoo; Online socialisation; Second life; Virtual worlds
- Joint Information Systems Committee
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- Copyright © 2009.