The Dockland Digital Harbour Area is a doubly virtual reality. Comprising three main buildings (Port 1010, Innovation, Life.lab), but still taking shape, each is meant to embody the possibilities of an interconnected technology and research centre whose parameters and style are yet to be realised. The Docklands themselves are a virtual reality, Melburnians still attempting to connect a new urban space with the pre-existing conceptual map of a city growing like ivy—if in a web of straight lines. In every sense, the architecture and streetscapes of the Docklands area are contested, virtual, unreal. It is in this uncertain, unstable zone that Troy Innocent’s new work, Field of Play, toys with the abstractions of place and shape that form all of our sensations of location.